JOL3 Command Set



BLOOD

Manipulates counters on various cards. Generally used for moving blood on or off of vampires, or manipulating pool totals. Can be used for cards such as Dreams of the Sphinx to indicate the number of counters on the card. The default PLAYER is yourself. There is no default region.

Syntax

blood [PLAYER] [REGION CARD] [+|-]AMOUNT

Examples

Command Result
blood +2 adds 2 to your pool
blood -2 deducts 2 from your pool
blood ready 1 +3 adds 3 blood to your card #1 in your ready region (Dreams of the Sphinx)
blood ready 1 1 +2 adds 2 blood to the first card attached to your card #1 in your ready region (adding life to a Raven Spy)
blood Adam ashheap 2 +7 adds 7 blood to Adam's card #2 in his ashheap region

CAPACITY

Changes the capacity of a vampire or other minion with blood. Syntax

capacity [PLAYER] [REGION] CARD [+|-]amount

Examples

Command Result
capacity 2 +1 Adds 1 capacity to ready minion #1, for example if a master skill card is added.
capacity Jeff torpor 1 -1 Reduces the capacity of Jeff's first torporized minion by one.

DISCARD

Moves a card from your hand into the ashheap. Note that this will not draw a replacement card by default.

Syntax

discard CARD [draw]

Examples

Command Result
discard 3 discards card #3 from your hand without replacing
discard 5 draw discards card #5 from your hand and replaces it with a new card from your library

DRAW

Used to draw cards from your library or from your crypt. By default, the command will draw one card from your library.

Syntax

draw [vamp] [NUM]

Examples

Command Result
draw draw 1 card from your library
draw vamp draw 1 card from your crypt
draw 5 draws 5 cards from your library
draw vamp 4 draws 4 vamps from your crypt

EDGE

Syntax

edge [burn]

Examples

Command Result
edge gives you the Edge
edge burn burns the Edge, making it uncontrolled (eg votes)

LABEL

Used to tag a card with some extra text.

Syntax

label [PLAYER] [REGION] CARD [text here]

Examples

Command Result
label 5 corruption counters - 1 Put a note attached to card #5 in your ready region describing corruption counters.
label 5 Remove the note attached to card #5
label Jeff inactive 1 Is Tremere Label Jeff's first inactive with a label "Is Tremere", perhaps because it was a target of Arcane Library

MOVE

Moves cards from one region to another. Note that cards can be placed on top of other cards. The default SRCPLAYER is yourself. The default SRCREGION is your ready region. The default DESTREGION is your opponent's ready region. DESTPLAYER and DESTCARD do not have defaults obviously.

Syntax

move [SRCPLAYER] [SRCREGION] CARD [DESTPLAYER] [DESTREGION] [DESTCARD]

Examples

Command Result
move 1 moves card #1 in your ready region to the last spot in the ready region (assigns card #1 a different #)
move ready 2 1 ashheap
...or...
move re 2 1 ash
moves card #1 which is attached to card #2 in the ready region from card #2 to your ashheap
move re 2 1 ash same as above but with shortforms for regions
move Scott torpor 1 Ghost ready moves vampire #1 from Scott's torpor region to Ghost's ready region (Graverobbing at DOM)
move hand 1 ready 2 moves card #1 in your hand to card #2 in your ready region
move ashheap 1 hand moves card #1 in your ashheap into your hand (useful for mistakes)

ORDER

Re-seat the players around the table. Useful with the restructuring cards. Also used with Reversal of Fortune, since the server always advances player turns in order.

Syntax

order index1 index2 index3 index4 index5

Examples

Assume the current table seating is "Al Bo Cy Di Ed".
Command Result
order 5 4 3 2 1 Reverses play order, now "Ed Di Cy Bo Al".
order 1 3 2 4 5 Switch seats. New order is "Al Cy Bo Di Ed".

PLAY

Manipulates cards in various ways. You can use this command to play vampires from your uncontrolled region to your ready region. You may also use this command to play cards from your hand. The default PLAYER is yourself. The default REGION is your ashheap if you are playing a library card or your ready region if you are playing a vampire. By default you will not draw to replace a card played.

Syntax

play [vamp] CARD [PLAYER] [REGION] [CARD] [draw]

Examples

Command Result
play vamp 1 moves your vamp #1 from inactive to ready (example: revealing a vampire)
play 2 draw moves your hand card #2 to your ashheap and redrawing (example: standard play-and-draw)
play 3 moves your hand card #3 to your ashheap without redrawing (example: Bum's Rush, Events)
play 1 ready 2 draw moves your hand card #1 to be attached to your ready region card #2 and then draws (example: Owl Companion, Perfectionist)
play 1 ready 2 1 moves your hand card #1 to be attached to the first card already attached to ready region card #2
play 1 Jeff moves your hand card #1 to Jeff's ashheap
play 1 Jeff ready moves your hand card #1 to Jeff's ready region
play 7 Jeff ready 2 moves your hand card #7 to Jeff's ready region card #2 (example: Charnas the Imp, Fame)
play 1 torpor moves your hand card #1 to your torpor region

RANDOM

Roll a die.

Syntax

random [NUMBER]

Roll a NUMBER-sided die.


SHOW

Reveal hidden cards to somebody. Used for searching libraries/crypts, or for peeking at the top of libraries/crypts. Often combined with SHUFFLE. The text of the shown cards show up in the private scratchpad of the intended methuselah.

Syntax

show [REGION] amount [[PLAYER]|all]

Examples

Command Result
show 1 peek at the top card of your library
show 1 Jeff show Jeff the top card of your library
show crypt 12 look at your whole crypt (assuming crypt is <= 12 cards)
show hand 1 Jeff show Jeff the first card in your hand. shuffle your hand first if you want to show a random card
show library 1 all show everyone in the game the top card of your library.

SHUFFLE

Shuffles a particular stack of cards.

Syntax

shuffle [PLAYER] [REGION] [num]

Examples

Command Result
shuffle shuffles your library and crypt
shuffle Paolo library shuffle Paolo's library
shuffle crypt shuffles your crypt, but not your library
shuffle library 5 shuffles the top 5 cards of your library

TAP

Taps a particular card. You may target any card on the table. Note that tapping other people's cards should never be necessary. The default PLAYER is yourself. The default REGION is your ready region.

Syntax

tap [PLAYER] [REGION] CARD

Examples

Command Result
tap ready 1
...or...
tap 1
tap card #1 in your ready region
tap George ready 3
...or...
tap George 3
tap card #3 in George's ready region (Jar the Soul, Misdirection)

TRANSFER

Transfers your pool to vampires in your uncontrolled/inactive region. The default PLAYER is yourself. To reveal a vampire, you must use the PLAY command.

Syntax

transfer [REGION] VAMP [+|-]AMOUNT

Examples

Command Result
transfer 1 +4 move 4 pool onto uncontrolled vampire #1
transfer re 3 -1 remove 1 blood from vampire #3 in ready region, add 1 to pool.

UNTAP

Untaps a particular card. You may target any card on the table. Note that untapping other people's cards should never be necessary. The default PLAYER is yourself. The default REGION includes all of your cards. In other words, you can easily start your turn by using a UNTAP command to untap all of your cards.

Syntax

untap [PLAYER] [REGION] [CARD]

Examples

Command Result
untap untap all of your cards (start of turn)
untap ready 1
...or...
untap 1
untap card #1 in your ready region (Speak with Spirits, 2nd Tradition)
untap George ready 3
...or...
untap George 3
untap card #3 in George's ready region (Babble, Angela Preston)