Game: jt2002a6
Moderator: Sacha
Monger - Searchable reference to card text.
This game ended March 6, 2003. Sacha won the game with 3 VPs; Wouter and Deflize came in second with 1 VP each. The state shows the final table as Deflize conceded to Sacha in 15.4.
Current Active Methuselah: Deflize 15.4
Edge: Sacha
TABLE VOTES:
None
VICTORY POINTS:
- 1 to Wouter for saving Flark with a Life Boon in 7.5 and Flark ousting Bell in Bell 8.1
- 1 to Deflize for having Wouter oust Flark by taking a pool with the Life Boon in Flark 12.5
- 1 to Sacha for bleeding out Wouter in Sacha 15.2
- 1 to Sacha for Deflize conceding to Sacha in Deflize 15.4
- 1 to Sacha for being last Meth in the game
UNIVERSAL EFFECTS
- Giant's Blood played in 7.4, no longer eligible for play after this point
Methuselah #1: Bell jrbell(at)uchicago.edu
OUSTED
Methuselah #2: Sacha sacha(at)global-village.net
Blood Pool: 14 (-14 xfer, +4 PBChicago, +19 BDoll, -10 ARevolt, -3 bleed, -3 ConsAgitation, +5 Edge, -2 HCastle, -6 WGhoul, -4 .44Mag, -5 AnteAwakening, -1 MofMortality, -2 KRCG, +6 oust)
MASTERS & OTHER CARDS:
- Powerbase: Chicago
- Unique location.
- During your untap phase, you may move 1 blood from the blood bank to this card or move all the blood on this card to your pool. A vampire controlled by another Methuselah can move all the blood on this card to his or her controller's pool as a (D) action.
- 1 blood
- [-] Heidelberg Castle, Germany
- Unique location.
- Tap to transfer equipment cards, move blood and transfer retainers between any two ready vampires you control. (You may choose the amount of blood you move and which cards you transfer.) Cannot be used during an action.
- [|] The Parthenon
- Unique location.
- Tap during your master phase to get an additional master phase action.
- [|] KRCG News Radio
- Unique location.
- You may tap this card to give +1 intercept to a minion you control, or tap this card and burn 1 pool to give +1 intercept to a minion another Methuselah controls
ACTIVE REGION:
- [-] Nik: 1/1
- Caitiff: cel
- Camarilla
- Any Brujah attempting to block Nik gets +1 intercept.
- Blood Doll
- [-] Royce: 1/1
- Pander: dom
- Sabbat
- Royce gets -1 stealth when bleeding
- Revenant
- Ghoul with 2 life.
- The minion with this retainer gets +1 intercept.
- .44 Magnum
- 2R damage each strike, with an optional maneuver each combat
- [|] Vagabond Mystic
- Unique Mortal with 2 life, 0 strength, 0 bleed
- Tap Vagabond Mystic to move 1 life counter from the blood bank to an ally you control if that ally has fewer life than his or her starting amount. The Vagabond Mystic cannot block vampires.
- Ghoul Escort
- Ghoul with 4 life.
- When blocked, the vampire with this retainer may burn the Ghoul Escort and untap instead of entering combat. This does not untap the blocker.
- [-] Marciana Giovanni, Investigator: 1/2
- Giovanni: dom
- Independent
- Bleed actions cost Marciana an additional blood. Tap Marciana and choose a non-Sabbat vampire to allow that vampire to burn 1 blood to get +1 intercept.
- Blood Doll
- [-] Smudge the Ignored: 1/1
- Caitiff: none
- Camarilla
- After Smudge diablerizes an older vampire for the first time, he gets +1 strength each combat.
- Mr. Winthrop
- Unique Mortal with 1 life.
- The minion with this retainer gets +1 intercept.
- Jackie Therman
- Unique mortal with 1 life.
- The minion with this retainer gets one optional maneuver each combat.
- [-] Horatio: 1/2
- Tzimisce: vic
- Sabbat
- Charisma
- Unique Master
- Put this card on a ready vampire. This vampire's recruit ally actions cost 1 less blood or pool (but never less than 0 blood or pool).
- [-] March Halcyon: 1/1
- Pander: for
- Sabbat
- If March is diablerized, no one can call a Blood Hunt against the dialblerist.
- Blood Doll
- [-] War Ghoul Alpha: 5/5
- Ghoul with 5 life. 4 strength, 0 bleed.
- When War Ghoul comes into play, burn an ally or retainer you control. She can enter combat with any vampire controlled by another Methusela as a (D) action. She may prevent 1 damage each round. Tap and burn War Ghoul to burn any location; you cannot use this ability during combat.
- [-] War Ghoul Beta: 5/5
- Ghoul with 5 life. 4 strength, 0 bleed.
- When War Ghoul comes into play, burn an ally or retainer you control. She can enter combat with any vampire controlled by another Methusela as a (D) action. She may prevent 1 damage each round. Tap and burn War Ghoul to burn any location; you cannot use this ability during combat.
- Ghoul Escort
- Ghoul with 4 life.
- When blocked, the vampire with this retainer may burn the Ghoul Escort and untap instead of entering combat. This does not untap the blocker.
- [|] Jake Washington (Hunter)
- Unique Master
- Put this card in play. While in play, this card represents a mortal ally with 1 life, 0 strength and 0 bleed. During your untap phase, you may burn Jake to move up to 4 blood from the blood bank to a ready vampire with no blood.
- .44 Magnum
- 2R damage each strike, with an optional maneuver each combat
TORPOR REGION:
INACTIVE REGION:
ASH HEAP:
WwEF, War Ghoul, War Ghoul, War Ghoul, Revenant, Horatio, Charisma, Lobotomy, Ghoul Escort, Autarkis Persecution, Dead-End Alley, Changeling, Jackie Therman, Ghoul Escort, Memories of Mortality, Mob Connections, Changeling, Mr. Winthrop, The Parthenon, Guardian Ghoul
Methuselah #3: Wouter w.h.j.kuijper(at)students.uu.nl
OUSTED
Methuselah #4: Deflize estracht(at)yahoo.de
Blood Pool: 2 (-16 xfers, -3 bleed, -13 ARevolt, -6 Antediluvian, +1 Edge, +4 PBChicago, +4 VoterCap, -1 Dreams, -2 BDoll, +6 oust, -2 Creepshow)
MASTERS & OTHER CARDS:
- [-] Creepshow Casino
- Unique Location
- Only usable when a vampire you control is performing an undirected action. Tap this location to give the acting vampire +1 stealth; usable even though the stealth is not yet needed.
ACTIVE REGION:
TORPOR REGION:
- [-] Ramiel Dupre: 0/6
- Toreador: ani aus cel dom PRE
- Camarilla
- Animalism
INACTIVE REGION:
- Vampire #3. 0 blood.
- Vampire #?. 0 blood.
ASH HEAP:
Read the Winds, Conservative Agitation, Toreador Justicar, Aire of Elation, Telepathic Misdirection, Seduction, Alacrity, Giant's Blood, Conservative Agitation, Seduction, Majesty, Conservative Agitation, Conservative Agitation, Aire of Elation, Majesty, Kine Resources Contested, Siren's Lure, Telephatic Vote Counting, Siren's Lure, KRC, Disputed Territory, Bewitching Oration, Voter Captivation, Enhanced Senses, Seduction, Read the Winds, Enhanced Senses, Awe, Conservative Agitation, Seduction, Bewitching Oration, Voter Captivation, Toreador Grand Ball, Enhanced Senses, Dominate Kine, Majesty, Majesty, KRC, Majesty, Awe, Read the Winds, Alacrity, Read the Winds
Methuselah #5: Flark flarkit(at)yahoo.com
OUSTED
OUSTED METHUSELAHS
Methuselah #1: Bell jrbell(at)uchicago.edu
Blood Pool: 0 (-18 xfer, -4 ARevolt, -4 bleed, -4 CAgitation)
MASTERS & OTHER CARDS:
ACTIVE REGION:
- [-] Anastaszdi Zagreb: 2/8
- Tremere: ani AUS cel dom THA
- Camarilla - Justicar
- If there are any other justicars ready, Anastaszdi gets 1 fewer vote from his justicar title. Anastaszdi may steal 1 blood as a ranged strike.
- [|] Lucas Halton: 10/10
- Tremere: AUS CEL DOM qui THA
- Camarilla - Prince of Houston
- Once each turn, when Lucas blocks an action, he may burn a blood instead of tapping for the successful block (before combat occurs).
TORPOR REGION:
INACTIVE REGION:
- Vampire #?. 0 blood.
- Vampire #?. 0 blood.
ASH HEAP:
Flash, Blood Fury, Burst of Sunlight, Trap, Apportation, Cauldron of Blood, Rapid Thought, Forced Awakening, Eagles' Sight, Rapid Thought, Cauldron of Blood, Burst of Sunlight, Blood Fury, Taste of Vitae, Rapid Thought
Methuselah #3: Wouter w.h.j.kuijper(at)students.uu.nl
Blood Pool: 4 (-24 xfer, -2 Parthenon, -8 ARevolt, -17 bleed, -1 TGBall, -8 LifeBoon, +22 MinionTap, +24 Golconda, -3 KRC, -2 Museum, -5 AnteAwakening, -2 ConsAgitation)
MASTERS & OTHER CARDS:
- Storage Annex
- Location. Put a card from your hand facedown (out of play) on this card when you play it. You may look at the card at any time. During your master phase, you may exchange a card in your hand for the card on this Storage Annex. If the Storage Annex is stolen or burned, the card on it is stolen or burned as well.
- Storing Card #12
- Storage Annex: Storing Card #53
- Storage Annex: Storing Card #28
- Storage Annex: Storing Card #19
- Storage Annex: Storing Card #38
- Storage Annex: Storing Card #34
- Storage Annex: Storing Card #80
- Storage Annex: Storing Card #44
- [|] The Barrens
- Unique location.
- You may tap this card to discard a card from your hand.
- Toreador Grand Ball
- Put this card in play. Choose 2 ready Toreador you control. The first Toreador's non-bleed actions cannot be blocked. The second Toreador does not untap as normal during the untap phase; tap the second Toreador. This card may be burned by any minion as a (D) action; Nosferatu get -1 stealth when attempting that action.
- First Toreador: None; Second Toreador: Dieter Kleist
- Antediluvian Awakening
- Unique. Put this card in play. Each Methuselah burns 1 pool during each of his or her untap phases. Any Methuselah may burn this card during his or her untap phase by voluntarily burning one vampire with a capacity above 3 that he or she controls.
- [-] Art Museum
- Unique location.
- During your influence phase, you may tap this card to move 1 blood from the blood bank to a Toreador in your uncontrolled region
- Anarch Revolt
- Put this card in play. Each Methuselah burns 1 pool during his or her untap phase. Any vampire can call a referendum to burn this card as a +1 stealth political action.
- Anarch Revolt
- Put this card in play. Each Methuselah burns 1 pool during his or her untap phase. Any vampire can call a referendum to burn this card as a +1 stealth political action.
ACTIVE REGION:
TORPOR REGION:
- [|] Foxy, the Progeny: 0/1
- [|] Delilah Easton: 0/2
- [|] Dieter Kleist: 0/2
- Toreador: aus
- Camarilla
- Second Toreador at the Toreador Grand Ball
INACTIVE REGION:
ASH HEAP:
Cryptic Rider, Third Tradition: Progeny, Redirection, Anarch Revolt, Anarch Revolt, Toreador Grand Ball, Redirection, Minion Tap, Golconda: Inner Peace, Anson, Toreador Grand Ball, Parthenon, Life Boon, Minion Tap, Golconda: Inner Peace, Anson, Third Tradition: Progeny, Redirection, Parthenon, Zillah's Valley, Dramatic Upheaval, Anarch Revolt, Minion Tap, Golconda: Inner Peace, Anson, Golconda: Inner Peace, Third Tradition: The Progeny, Anarch Revolt, Minion Tap, Life Boon, Golconda: Inner Peace, Third Tradition: Progeny, Visit from the Capuchin, Giant's Blood, Rumors of Gehenna
Methuselah #5: Flark flarkit(at)yahoo.com
Blood Pool: 0 (-13 xfer, -9 ARevolt, +3 BDoll, -8 ConsAgitation, -2 AsylumHG, -5 bleed, -1 SBike, -2 SDagger, +2 MTap, +8 LifeBoon, +6 oust, -2 KRC, -2 AnteAwakening)
MASTERS & OTHER CARDS:
- Asylum Hunting Ground
- Unique location.
- During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control. A vampire can only gain 1 blood from Hunting Ground cards each turn.
- Information Highway
- Unique location.
- Gain 2 additional transfers during your influence phase.
ACTIVE REGION:
- [|] Gilbert Duane: 1/7
- Malkavian: AUS DOM OBF
- Camarilla - Prince of Miami
- Blood Doll
- IR Goggles
- Memories of Mortality
- Put this card on a vampire; this vampire cannot attempt to block allies. Any damage the vampire inflicts on allies is reduced to 0. The vampire may burn 1 blood during his or her controller's influence phase to burn this card; he or she then goes into torpor.
TORPOR REGION:
- [|] Ozmo: 1/7
- Malkavian: AUS DOM obf
- Camarilla
- +1 bleed
- Sport Bike
- Blood Doll
- Sengir Dagger
- Unique melee weapon.
- Strength aggravated damage each strike.
- Dominate
- [|] Didi Meyers: 0/5
- Malkavian: aus cel DOM obf
- Camarilla
INACTIVE REGION:
ASH HEAP:
Spirit's Touch, Telepathic Misdirection, Graverobbing, Disguised Weapon, Telepathic Counter, Telepathic Misdirection, Cloak the Gathering, Forgetten Labyrinth, Auspex, Forced Awaken, Disguised Weapon, Govern the Unaligned, Cloak the Gathering, Telepathic Counter, Forced Awakening, Telephatic Misdirection, My Enemys Enemy, Sport Bike, Starshell Grenade Launcher, Atonement, Lost in Crowds, Starshell Grenade Launcher, Madness Network
The state will always be current as of the very beginning of the UNTAP phase of the current acting Methuselah. All cards untap but no effects have taken place. I do not make changes during someone's turn; only once they are done. Please try your best to get used to this convention as it makes things easier for updating the state, etc. (Note that this is slightly different from my usual method but I am experimenting with different formats. Please make me aware of any improvements, suggestions, etc.)
Last modified 3/6/103.