Game: jt2002B8 or Prelim B8
Moderator: Jon <jsushinsky@hotmail.com>
Monger - Searchable reference to card text.
[|] - untapped
[-] - tapped
Current Active Methuselah: Jon (16.4)
Edge: Fred
TABLE VOTES:
VICTORY POINTS:
- Michael - 1 (Niko turn 7.2)
- Fred - 1 (Michael turn 11.2)
- Jon - 1 (Luke turn 14.4)
UNIVERSAL EFFECTS
- Giants Blood
- Restore a vampire to full capacity with blood from the blood bank.
- Only 1 Giant's Blood can be played in a game.
- Played by Michael (2.2) on Vincent Day
Methuselah #1: Fred <frederic.genest@sympatico.ca>
Blood Pool: 8 (-18 xfer, -11 bleed, +17 BDoll, -1 new vamp, -4 equip,
-2 KRC, -3 Agitation, -4 Fame, +6 Oust, -2 HG)
MASTERS & OTHER CARDS:
- Academic Hunting Ground: Unique Location
- During your untap phase, you may move 1 blood from the blood bank
- to a ready vampire you control. A vampire can only gain 1 blood
- from Hunting Ground cards each turn.
ACTIVE REGION:
- [-] Vincent Day, Paladin and Paragon: 3/7
- Ventrue-Antitribu: aus dom for POT THAU
- When you burn the Edge for a vote, you gain an additional vote.
- Sabbat (Grp 2)
- Potence
- Pier 13: This equipment card represents a unique location and does
- not count as equipment while in play. During your influence phase
- this minion may equip with a non-location, non-unique equipment
- card from your hand (this minion must meet the requirements, if
- any, of the equipment card). Pay the cost as normal. This is not
- an action and cannot be blocked.
- Flak Jacket
- Minion with this equipment may prevent 1 damage each combat.
- Laptop Computer: The Minion with this equipment gets +1 bleed.
- A minion may have only one Laptop computer.
- Leather Jacket: Bearer may burn Leather Jacket to prevent the
- damage from any strike. A minion can have only one Leather Jacket.
- Sport Bike: +1 Intercept
- Blood Doll
- Thaumaturgy
- [-] Astrid Thomas: 2/7
- Tremere: aus DOM pot THAU
- If Astrid votes, any Tremere who choose to vote will vote with her.
- Camarilla Primogen (Grp 1)
- Blood Doll
- Palatial Estate: This equipment card represents a unique location
- and does not count as equipment while in play.
- The vampire with this location gains 1 blood at the beginning of
- each of your master phases. (Ignore excess blood).
- Laptop Computer: The Minion with this equipment gets +1 bleed.
- A minion may have only one Laptop computer.
- Blood Doll
- [|] Anvil: 3/6
- Brujah: CEL dom POT pre thau
- Camarilla Primogen (Grp 1)
- Blood Doll
- Leather Jacket: Bearer may burn Leather Jacket to prevent the
- damage from any strike. A minion can have only one Leather Jacket.
TORPOR REGION:
INACTIVE REGION:
- Vampire #12. 0 blood.
- Vampire #10. 0 blood.
ASH HEAP:
Immortal Grapple, Ambush, Trap, Torn Signpost, Immortal Grapple,
Taste of Vitae, Immortal Grapple, Taste of Vitae, Immortal Grapple,
Taste of Vitae, Ambush, Torn Signpost, Immortal Grapple, Harass,
Weather Control, Torn Signpost, Blood fury, Taste of Vitae, Trap,
Harass, Torn Signpost, Blood Fury, Blood Fury, Sudden Reversal,
Trap, Torn Signpost, Weather Control, Taste of Vitae, Potence,
Heidelburg Castle, Fame, Bums Rush, Torn Signpost, Leather Jacket,
Taste of Vitae, Flak Jacket, Bums Rush, Blood fury, Taste of Vitae,
Laptop Computer, Harass, Major boon, Ambush, Major Boon, Weather
Control, Torn Signpost, Tension in the Ranks, Torn Signpost, Immortal
Grapple, Blood Fury, Leather Jacket, Blood Fury,
Methuselah #4: Jon <jsushinsky@hotmail.com>
Blood Pool: 5 (-18 xfer, -1 Path, -3 equip, -9 bleed, +5 edge,
-1 Agitation, -5 Fame, +1 Blood Doll, +6 oust)
MASTERS & OTHER CARDS:
- Path of the Feral Heart
- Unique. Put this card in play. Gangrel antitribu burn one less blood
- when playing cards that require Protean. Any minion may burn this
- card as a (D) action; if that minion is a vampire, he or she takes
- one damage (damage not preventable) when this card is burned.
ACTIVE REGION:
- [|] Wren: 2/4
- Gangrel-Antitribu: cel obf pre
- Sabbat (Grp 2)
TORPOR REGION:
- [|] Darrell Boyce, Consul: 0/6
- Gangrel-Antitribu: CEL OBF PRO
- Sabbat (Grp 2)
- Homunculus: Retainer with 2 life.
- During any Methuselah's untap phase, the vampire with this retainer
- can burn 1 blood to untap.
- Ivory Bow: Unique Weapon. 1R aggravated damage each strike.
- Laptop Computer: +1 bleed
- Blood Doll
- J.S. Simmons: Retainer (1/1): +1 Bleed
INACTIVE REGION:
ASH HEAP:
Hidden Lurker, Stutter-step, Wolf Claws, Swallowed by the Night,
Stutter-Step, Bums Rush, Quick Meld, White Phosphorus Grenade,
Gangrel Conspiracy, Spying Mission, Stutter-Step, Psyche!, Ivory Bow,
Ellen Fence, Blood Doll, Carrion Coffin, Acrobatics, Gangrel
Conspiracy, Haven Uncovered, Bums Rush, Claws of the Dead,
Disguised Weapon, Haven Uncovered, IR Goggles, Claws of the Dead,
Wolf Claws, Bone Spur, Fame, Quick Meld, Rapid thought, Bone Spur
OUSTED METHUSELAHS
Methuselah #3: Niko <nhl1@geneseo.edu>
Blood Pool: 0 (-14 xfer, -1 bleed, -5 KRC -2 SSC, -4 ConAg)
ASH HEAP:
Malleable Visage, Thoughts Betrayed, Guard Dogs, Inner Essense,
Apportation, Blood to Water, Shotgun Ritual, Ancient Influence,
Rats Warning, Deflection, Spirit Summoning Chamber, Goratrix, Hawg,
Sascha Vykos
Methuselah #2: Michael <michael@atrapoesis.de>
Blood Pool: 0 (-21 xfer, -2 Creepshow, -1 Dreams, -1 KRC, +4 Voter cap,
+6 oust, -12 Fame, -4 bleed, +1 Blood Doll)
ASH HEAP:
Read the Winds, Giant's Blood, Voter Captivation, Read the Winds,
Read the Winds, Toreador Grand Ball, KRC, Voter Captivation, Majesty,
Seduction, Political Flux, Aura Reading, Dreams of the Sphinx,
Majesty, Majesty, Aire of Elation, KRC, Telepathic Misdirection,
Kine Resources Contested, Awe, Conservative Agitation, Siren's Lure,
Kine Resources Contested, Read The Winds, Majesty, Majesty, Telepathic
Misdirection, Art Museum, Dominate Kine, Protect Thine Own, Voter
Captivation, Alacrity, Enhanced Senses, Majesty, Conservative Agitation,
Seduction, Awe, Zilla's Valley, Ramiel DuPre, Mercy, Knight Inquisitor,
Blood Doll, Alexandra, Creepshow Casino
Methuselah #5: Luke <wayland@free.fr>
Blood Pool: 0 (-18 xfer, -3 bleed, +0 blood doll, -9 Fame)
ASH HEAP:
Eyes of Chaos, Telepathic Misdirection, Telepathic Misdirection,
Telepathic Counter, The Haunting, Telepathic Misdirection,
The Haunting, Lunatic Eruption, Faceless Night, Telepathic Counter,
Change of Target, Precognition, The Haunting, Faceless, Night,
Voice of Madness, Voice of Madness, Hag's Wrinkles, Voice of
Madness, anarch Trouble Maker, Storage Annex, Persia, Dolphin, Korah,
Blood Doll
The state will always be current as of the very beginning of
the UNTAP phase of the current acting Methuselah. All
cards untap but no effects have taken place. I do not make
changes during someone's turn; only once they are done.
Please try your best to get used to this convention as it
makes things easier for updating the state, etc.
Last modified 3/13/103.