Turn: 10.1
Current active Methuselah: Luke
Edge: Bleu
CARDS AFFECTING THE WHOLE TABLE:
Leandro: Everyone but Bleu pays a pool during the untap phase or loses his
transfers.
Methuselah #1: Luke <wayland@free.fr>
Blood pool: 10 (-21 xfer, -5 bleed, +2 Doll, +3 The Call, +1 Edge)
PERMANENT REGION:
Anarch Troublemaker, Unique Master [|]
During your untap phase, you may tap up to 2 vampires your prey controls or
burn a piece of equipment on one of your prey's minions. If you do so, your
prey takes control of the Anarch Troublemaker.
ACTIVE REGION:
- Persia, The Beautiful Statue, 4/6 [|]
- Malkavian, auspex, DEMENTATION, OBFUSCATE!
- Camarilla: Once each action, Persia can burn 1 blood to get +1 intercept.
- Spying Mission on Bleu
- Dolphin Black, 4/6 [|]
- Malkavian Antitribu, AUSPEX, DEMENTATION, OBFUSCATE
- Sabbat
TORPOR REGION:
- Korah, 0/7 [|]
- Malkavian Antitribu, animalism, AUSPEX, DEMENTATION, OBFUSCATE
- Sabbat Priscus
- Blood Doll
INACTIVE REGION:
11: 3
Size of Crypt: 8
Size of Library: 73
Ash Heap: Eyes of Chaos, Telepathic Misdirection, The Haunting, Telepathic
Counter, Golconda, Faceless Night, The Call, Lunatic Eruption, Lost in Crowds
Methuselah #2: Sacha <sacha@global-village.net> Used to be #4, DUed in turn 8.2
Blood pool: 12 (-9 xfer, -4 Equip, -7 Allies, +5 Doll, -3 Master)
PERMANENT REGION:
- Mob Connections, Unique Master [-]
- Unique Master. Tap to give a press, only usable to continue combat, to a
- minion you control. Any minion may burn this card as a (D) action.
- Heidelberg Castle, Germany, Master: Unique Location [|]
- Tap to transfer equipment cards, move blood and transfer retainers between
- any two ready vampires you control. (You may choose the amount of blood you
- move and which cards you transfer.) Cannot be used during an action.
ACTIVE REGION:
- March Halcyon, 1/1 [-]
- Pander, fortitude
- Sabbat: If diablerized, no one can call a blood hunt against the diablerist.
- Blood Doll
- Horatio, 2/2 [-]
- Tzimisce, vicissitude
- Sabbat
- Charisma: Unique Master. Put this card on a ready vampire. This vampire's
recruit
- ally actions cost 1 less blood or pool (but never less than 0 blood or pool).
- Antoinette Duchamp, 1/1 [-]
- Caitiff, celerity, presence
- Camarilla: If Antoinette uses an action or strike that requires Celerity, she
- burns an additional blood.
- .44 Magnum. Weapon, Gun. 2R each strike, with an optional maneuver.
- Mr. Winthrop, Unique Mortal with 1 life. +1 intercept.
- Revenant: Ghoul with 2 life. +1 intercept.
- War Ghoul #1, 5/5 [-]
- Ghoul with 5 life. 4 strength, 0 bleed.
- War Ghoul can enter combat with any ready vampire controlled by another
- Methuselah as a (D) action. She may prevent 1 damage each round.
- Tap and burn War Ghoul to burn any location (not during combat).
- Lobotomized: Unaffected by actions requiring Dominate or Presence.
- Also has -1 bleed and cannot use maneuvers.
- Marciana Giovanni, Investigator, 1/2 [-]
- Giovanni, dominate
- Independent: Bleed actions cost Marciana an additional blood.
- Tap Marciana and choose a non-Sabbat vampire to allow that vampire to burn
- 1 blood to get +1 intercept for the current action.
- Revenant: Ghoul with 2 life. The minion with this retainer gets +1 intercept.
- .44 Magnum: 1 optional maneuver each combat, 2R damage each strike.
- Guardian Ghoul, 1/1 [|]
- Ghoul with 1 life. 1 strength, 0 bleed.
- If a card controlled by another Methuselah burns a location you control,
- you may burn Guardian Ghoul instead.
- War Ghoul #2, 5/5 [|]
- Ghoul with 5 life. 4 strength, 0 bleed.
- War Ghoul can enter combat with any ready vampire controlled by another
- Methuselah as a (D) action. She may prevent 1 damage each round.
- Tap and burn War Ghoul to burn any location (not during combat).
- Royce, 1/1 [-]
- Pander, dominate
- Sabbat: Royce gets -1 stealth when bleeding.
- Jake Washington (Hunter), 1/1 [|]
- Mortal with 1 life. 0 strength, 0 bleed.
- Unique Master. Put this card in play. While in play, this card represents a
- mortal ally with 1 life, 0 strength and 0 bleed.
- During your untap phase, you may burn Jake to move up to 4 blood from the
- blood bank to a ready vampire with no blood.
- Vagabond Mystic, 2/2 [|]
- Unique Mortal with 2 life. 0 strength, 0 bleed.
- Tap Vagabond Mystic to move 1 life counter from the blood bank to an ally you
- control if that ally has fewer life than his or her starting amount.
- The Vagabond Mystic cannot block vampires.
INACTIVE REGION:
#3
Size of Crypt: 7
Size of Library: 42
Ash Heap: Pulled Fangs, Ghoul Escort, Lobotomy, Ghoul Escort, War Ghoul,
Dead-End Alley, Dead-End Alley, Changeling, Mob Connections, War Ghoul,
Lobotomy
Methuselah #3: Garza <ogarza@tamu.edu>
Blood pool: 2 (-17 xfer, -10 bleed, -2 Master, +1 Doll)
PERMANENT REGION:
- The Hungry Coyote, Master: Unique Location.
- Whenever a Sabbat vampire you control hunts successfully, he or she gains an
- additional blood.
- Information Highway, Master: Unique Location.
- Gain two additional transfers during your influence phase.
ACTIVE REGION:
- Little Tailor of Prague, 0/8 [-]
- Tzimisce, ANIMALISM, AUSPEX, dementation, VICISSITUDE
- Sabbat: When the Tailor recruits an ally or employs a retainer that requires
- Tzimisce or Vicissitude, the cost is reduced by one blood or pool. +1 bleed.
- Blood Doll
- Memories of Mortality, Master.
- That vampire cannot attempt to block allies. Any damage the vampire inflicts
- on allies is reduced to 0. The vampire may burn 1 blood during his or her
- controller's influence phase to burn this card; he or she then goes into
torpor.
- Imogen, 2/9 [-]
- Malkavian Antitribu, AUSPEX, DEMENTATION, obfuscate, protean, vicissitude
- Sabbat Archbishop of Miami: As a +1 stealth (D) action, Imogen may pick one
- card at random from the hand of her prey or predator and exchange it with any
- card in that Methuselah's ash heap.
INACTIVE REGION:
5:
6:
Size of Crypt: 9
Size of Library: 70
Ash Heap: Kindred Spirits, Madman's Quill, Chiropteran Marauder, Deny,
Inner Essence, Inner Essence, The Call, Madman's Quill, Forced Awakening,
Inner Essence, Chiropteran Marauder, Madman's Quill, Confusion, The Call
Methuselah #4: Bleu <legrand@generation.net> Used to be #2, DUed in turn 8.2
Blood pool: 4 (-21 xfer, -2 Master, +2 edge, +2 Vic's Special, -2 Golconda,
5 Bleed)
PERMANENT REGION:
- Asylum Hunting Ground, Master: Unique Location
- During your untap phase, a ready vampire you control gains 1 blood from
- the blood bank. A vampire can only gain 1 blood from HG cards each turn.
- Madness Network, Unique Master.
- After another Methuselah has finished all of his or her minion phase actions,
- any untapped Malkavians (going clockwise) can take actions. Any minion can
- burn this card as an action that any untapped Malkavian (in addition to the
- normally eligible blockers) can attempt to block (go clockwise if two or more
- want to block).
ACTIVE REGION:
- Zoe, 2/3 [|]
- Malkavian, AUSPEX, celerity, obfuscate
- Camarilla: Zoe does not get the usual +1 stealth when hunting.
- Victoria, 6/6 [|]
- Malkavian, AUSPEX, celerity, obfuscate, presence!
- Camarilla: During your master phase, you may burn the Edge to gain 2 pool
- if Victoria is ready.
- Leandro, 10/11 [-]
- Malkavian, AUSPEX, celerity, dominate, OBFUSCATE, PRESENCE
- Camarilla Inner Circle: (4 votes) If Leandro is ready during any Methuselah's
- untap phase (except yours), that Methuselah chooses either to burn 1 pool or
- to lose all transfers during his or her next influence phase. +2 bleed.
INACTIVE REGION:
5: 2
Size of Crypt: 8
Size of Library: 68
Ash Heap: Lunatic Eruption, Telepathic Misdirection, Majesty, Dramatic
Upheaval, Telepathic Misdirection, Majesty, Voter Captivation, Telepathic
Misdirection, Dramatic Upheaval, Voter Captivation, Lost in Crowds, Awe
Methuselah #5: Rowan <kutsch@gmx.at>
Blood pool: 4 (-16 xfer, -1 Master, -10 bleed, +1 Doll)
PERMANENT REGION:
- The Labyrinth, Master: Unique Location [|]
- Tap to give a Nosferatu you control +1 stealth for the current action.
ACTIVE REGION:
- Watenda, 2/3 [|]
- Malkavian, obfuscate
- Camarilla: Once each combat, Watenda can cancel the effect of a combat card
- played by an opposing minion by burning an amount of blood equal to the cost
- of the card. If the card is a strike card, the opposing minion may choose
- a new strike.
- Blood Doll
TORPOR REGION:
- Guido Lucciano, 0/5 [|]
- Lasombra, dominate, obfuscate, OBTENEBRATION
- Sabbat
- Dimple, 0/2 [|]
- Nosferatu, obfuscate
- Camarilla
- The Haunting: The minion with this card burns one blood or life during his
- or her untap phase. Any minion can burn this card as an action. A minion
- can have only one of The Haunting.
- Agrippina, 0/4 [|]
- Nosferatu, OBFUSCATE, potence
- Camarilla
- Normal, 0/3 [|]
- Malkavian, OBFUSCATE!
- Camarilla
- Spying Mission superior against Luke
- Spying Mission superior against Bleu
INACTIVE REGION:
Size of Crypt: 10
Size of Library: 72
Ash Heap: Conditioning, Night Moves, Cloak the Gathering, Conditioning,
Computer Hacking, Faceless Night, Cloak the Gathering, Lost in Crowds,
Night Moves, Disguised Weapon, WwEF,
NOTES ABOUT STATE:
A skill followed with a ! indicates a master card. !! would indicate two cards.
A skill followed with a * indicates a Sanguine Instruction. ** would
indicate two cards.
Please tell me if there are any errors.
Last modified 7/7/103.