Game: jt2004c10
Moderator: Josh
http://monger.vekn.org/ Monger - Searchable reference to card text.
For coin flips, try http://www.irony.com/mailroll.html/ and have it
email the result to jt2004c10@deckserver.net. Treat 1 as heads and 2
as tails.
For "secret simultaneous decisions", we can each email head judge Andy
Brown ajb(at)sanger(dot)ac(dot)uk with our choices, and he can
email them to the list when all are received.
Current Active Methuselah: JOSH 12.1
Edge: DAVE H
TABLE VOTES:
Josh: 6 (Queen Anne = 2, Arika = 4)
Dave B: 1 (Jason=1)
VICTORY POINTS:
Dave B: 1 (ousted Raille on turn 10.2)
UNIVERSAL EFFECTS
Methuselah #1: JOSH duffin(dot)joshua(at)bls(dot)gov
Blood Pool: 6 (-32/+1 xfer, -1 drawvamp, -6 bleed, -1 SHaven, -1 DInt., +3
Pranks, +3 Stranglehold, +2 VCap, +3/-2 GameOM, +7 MTap)
MASTERS & OTHER CARDS:
ACTIVE REGION:
- [ | ] Queen Anne: 8/10
- Ventrue: Group 2: aus obf DOM FOR PRE
- Camarilla Prince of London: Anne gets an additional +1 bleed when
- bleeding a Methuselah who controls a ready Tremere. +1 bleed.
- Secure Haven
- Master: unique location. Haven.
- Put this card on a minion you control. This minion cannot be
- affected by (D) actions. Any Methuselah burns an additional pool
- when playing master cards on (or that target) this minion. Burn
- this card if this minion enters torpor. A minion can have only one
- haven.
- [ | ] Arika: 0/11
- Ventrue: Group 2: aus cel DOM FOR OBF PRE
- Camarilla Inner Circle: If Arika is ready during your prey's untap
- phase, your prey chooses which locations he or she keeps in play.
- For each location he or she controls, your prey burns 1 pool or
- burns the location. +2 bleed.
TORPOR REGION:
INACTIVE REGION:
- Vampire #2. 0 blood
- Vampire #12. 0 blood
ASH HEAP:
Political Stranglehold, Voter Captivation, Kine Resources Contested, Kine
Resources Contested, Protect Thine Own, Elder Impersonation, Redirection,
Kine Resources Contested, MARCUS VITEL, Kine Resources Contested, Bewitching
Oration, Parity Shift, Voter Captivation, Obedience, Minion Tap, Superior
Mettle, Wake with Evening's Freshness, Redirection, Direct Intervention.
Methuselah #2: DAVE B buchanan_dave(at)hotmail(dot)com
Blood Pool: 11 (-21 xfer, -1 Dreams, -4 Flamethrower, -6 KRC, -4/+6 GameOM,
7 bleed, -1 BDoll, +5 Edge, +1 Dreams, +3 Stranglehold, +4 MTap, +6 oust)
MASTERS & OTHER CARDS:
ACTIVE REGION:
- [ | ] Jason, The World's Voice: 1/8
- Malkavian: Group 3: for AUS DEM OBF
- Camarilla primogen: If Jason is blocked, the blocking vampire burns
- 1 blood after the resulting combat. Once per action, Jason can burn
- 1 blood to get +1 bleed.
- Pulse of the Canaille
- [AUS] Put this card on the acting vampire. The vampire with this
- card gets +2 bleed. A vampire can have only 1 Pulse of the Canaille.
- [ - ] Cornelius Ottavio: 0/8
- Malkavian: Group 2: pre qui AUS OBF
- Camarilla: +1 bleed. Cornelius gets an additional +1 bleed when
- bleeding a Methuselah who controls a ready non-Camarilla vampire.
- Pulse of the Canaille
- [AUS] Put this card on the acting vampire. The vampire with this
- card gets +2 bleed. A vampire can have only 1 Pulse of the Canaille.
- [ | ] Adelaide Davis: 2/4
- Malkavian: Group 3: aus dem obf
- Camarilla.
TORPOR REGION:
INACTIVE REGION:
ASH HEAP:
Malkavian Prank, The Call, Dreams of the Sphinx, Malkavian Prank,
Sacrificial Lamb, Telepathic Misdirection, Cloak the Gathering, Night Moves,
The Call, Faceless Night, Minion Tap, Night Moves, Faceless Night, Sengir
Dagger, Game of Malkav, Cloak the Gathering, Cloak the Gathering,
Sacrificial Lamb, Telepathic Misdirection, Night Moves, Lost in Crowds, The
Call, Cloak the Gathering, MILO THE INVISIBLE HORROR, Flamethrower, Blood
Doll, Minion Tap, Game of Malkav, Malkavian Prank, Telepathic Misdirection,
Telepathic Misdirection.
Methuselah #4: DAVE H hamdamcwa(at)aol(dot)com
Blood Pool: 25 (-26 xfer, -5 infernalism, -1 drawvamp, -1 DotSphinx, +5
Pranks, +3 Stranglehold, +3 BDoll, +2 GameOM, +15 MTap)
MASTERS & OTHER CARDS:
- [ - ] Dreams of the Sphinx
- Unique master. 1 pool.
- Put a counter on this card each time you tap it; when the third
- counter is added, burn this card. Tap this card to draw two cards
- and increase your hand size by two cards until the end of the
- current turn. Tap during your untap phase to gain an additional
- pool if you have the Edge. Tap to move a blood from the blood bank
- to a vampire in your uncontrolled region.
- Vitae Block
- [obe] Put this card in play, and move up to 2 blood from the
- opposing vampire to this card. During your untap phase, return
- the blood counters to that vampire and burn this card.
- [OBE] As [obe] above, but move up to 3 blood to this card.
ACTIVE REGION:
- [ - ] The Great Beast: 6/9
- Clanless: No group: OBE PRO TEM
- Independent: Infernal. 4 strength. 3 bleed.
- The Great Beast can enter combat with any ready minion controlled
- by another Methuselah as a (D) action and can prevent 1 damage each
- combat.
- Repulsion
- [OBE] Put this card on this vampire. This vampire gets +1 stealth.
- Burn this card if this vampire goes to torpor. This vampire cannot
- have or play another Repulsion.
- [ | ] Matthias: 3/7
- Salubri: Group 2: nec AUS FOR OBE
- Independent: While Matthias is ready, Baali and Followers of Set get
- -1 bleed when bleeding you. +1 intercept. Scarce.
- Blood Doll
- Master.
- Put this card on a vampire you control. During his or her master
- phase, this vampire's controller may move 1 blood from this vampire
- to his or her pool or from his or her pool to this vampire.
- Repulsion
- [OBE] Put this card on this vampire. This vampire gets +1 stealth.
- Burn this card if this vampire goes to torpor. This vampire cannot
- have or play another Repulsion.
- [ - ] Nu, The Pillar: 1/9
- True Brujah: Group 2: ani aus pro POT PRE TEM
- Independent: Once during your minion phase, Nu can burn a blood to
- untap. Nu cannot use cards that require Celerity. Scarce.
- Clotho's Gift
- [TEM] Put this card on this acting vampire. Beginning with your
- next turn, once during each of your minion phases, this vampire can
- burn 1 blood to untap.
TORPOR REGION:
INACTIVE REGION:
- Vampire #6. 0 blood
- Vampire #2. 0 blood
ASH HEAP:
Clotho's Gift, Horrific Countenance, Domain of Evernight, Forced Awakening,
Vitae Block, Minion Tap, Renewed Vigor, Horrific Countenance, Forced
Awakening, Vitae Block, HUITZILOPOCHTLI, Protean, Horrific Countenance,
Golconda, Renewed Vigor, Minion Tap, Lapse, Claws of the Dead, Domain of
Evernight, [pending discards].
OUSTED METHUSELAHS:
Methuselah #3: RAILLE raille(at)i2k(dot)com: Ousted by Dave B on his
turn 10.2
Blood Pool: 0 (-10 xfer, -33 bleed, -1 Razor, -2 Amam, -3 drawvamp, -2 KRC,
+6 Pranks, +4 MTap, +6 BDoll, +1 GameOM, +4 back-xfer)
The state will generally be current as of the beginning of the current
player's turn (after everything is untapped but before any effects have
been applied). Keep track of the game with the state and with the game
history; the server log can also be useful.
Last modified 7/22/104.