JOL 2004 Tournament Game C6
Moderator: Jim Chisholm
LAST UPDATED: 26 July 2004
Monger - Searchable reference to card text.
Current Active Methuselah: Bleu 11.1 [Lazverinus Deranged Sei]
Edge: Wouter [acquired on turn 10.3]
TABLE VOTES:
VICTORY POINTS: Wouter, 1 VP
UNIVERSAL EFFECTS:
- Rumors of Gehenna [played by Wouter on turn 7.3]
- Wouter and Bleu have 2 master phase actions
Methuselah #1: Bleu
Blood Pool: 5 (-20 xfer +1 BD +4 MT -4 bleed -4 AR -2 HG)
MASTERS & OTHER CARDS:
ACTIVE REGION:
- [|] Charice Fontaigne (3/6) Ventrue antitribu: for pot AUS DOM
- [|] Vincent Day, Paladin and Paragon (1/5) Ventrue antitribu: aus dom for pot tha
- Sabbat
- When you burn the Edge for a vote, you gain an additional vote
- [|] Earl (2/4) Ventrue: dom for pot
- [-] Lazverinus, Thrall of Lambach (5/10) Malkavian: AUS DOM FOR POT pro
- Camarilla (formerly Sabbat Ventrue antitribu Archbishop of Houston (2 votes))
- +2 strength
- Sociopath
- Archetype
- Once per turn, when this vampire remains ready and burns a minion in combat, he or she gains 1 blood from the blood bank.
- Blood Doll
TORPOR REGION:
INACTIVE REGION:
Cards left in crypt: 8
Cards left in library: 64
ASH HEAP: Govern the Unaligned, Skin of Rock, Minion Tap, Govern the Unaligned, Undead Strength, Skin of
Steel, Telepathic Misdirection, Immortal Grapple, Disarm, Nose of the Hound, Pushing the Limit, Nose of
the Hound, Spirit's Touch, Forced Awakening, Telepathic Misdirection, Govern the Unaligned, Nose of the
Hound, Undead Strength, Spirit's Touch, Spirit's Touch, Skin of Steel, Disarm, Immortal Grapple, Skin of
Steel, Forced Awakening, Spirit's Touch
Methuselah #2: Jim
Blood Pool: 9 (-33 xfer -2 HG -2 Khobar -3 AR +3 BD +14 Aabbt -2 bleed +4 MT)
MASTERS & OTHER CARDS:
- Temple Hunting Ground
- Master: Unique Location. Hunting Ground.
- During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control.
- A vampire can only gain 1 blood from Hunting Ground cards each turn.
- [|] Khobar Towers, Al-Khubar
- Master: Unique Location.
- Tap during your untap phase to remove a ready minion you control from the game and gain X pool, where X is the capacity of that vampire or the cost of that ally.
ACTIVE REGION:
- [-] Quattro, Aabbt Kindred (2/4) Malkavian: for pre ser
- Camarilla (formerly Independent Followers of Set)
- Quattro cannot perform (D) actions unless Nefertiti is ready.
- Quattro can prevent 1 damage each combat.
- Aabbt Kindred are not unique and do not contest.
- Derange [played on Sheila by Wouter on turn 4.3; moved by Sheila on turn 7.4; moved by Sebastian on turn 9.4]
- The vampire with this card is considered to be the same clan as Anatole.
- The vampire with this card does not untap as normal.
- During his or her controller's untap phase, he or she may burn 1 blood to untap.
- The vampire with this card may move it to another vampire as a (D) action.
- This card cannot be placed on a Malkavian or Malkavian antitribu.
- [-] Cinque, Aabbt Kindred (4/5) Followers of Set: for PRE ser
- Independent
- Cinque cannot perform (D) actions unless Nefertiti is ready.
- Cinque can prevent 1 damage each combat.
- Aabbt Kindred are not unique and do not contest.
- Presence Master Discipline Card
- [|] Sei, Aabbt Kindred (4/4) Camarilla: for pre ser
- Camarilla (formerly Independent Followers of Set)
- Sei cannot perform (D) actions unless Nefertiti is ready.
- Swi can prevent 1 damage each combat.
- Aabbt Kindred are not unique and do not contest.
- Derange [played by Watenda on turn 10.3; moved by Basil on 10.3; moved by Lazverinus on turn 11.1]
- The vampire with this card is considered to be the same clan as Watenda.
- The vampire with this card does not untap as normal.
- During his or her controller's untap phase, he or she may burn 1 blood to untap.
- The vampire with this card may move it to another vampire as a (D) action.
- This card cannot be placed on a Malkavian or Malkavian antitribu.
TORPOR REGION:
INACTIVE REGION:
Cards left in crypt: 9
Cards left in library: 52
ASH HEAP: Cloak the Gathering, Cloak the Gathering, Summon The Serpent,
Summon The Serpent, Wake with Evening's Freshness, Summon The Serpent,
Freak Drive, Enchant Kindred, Freak Drive, Enchant Kindred, Majesty,
Enchant Kindred, Enchant Kindred, Summon The Serpent, Ecstasy, Presence, Summon The Serpent
Form of the Serpent, Freak Drive, Minion Tap, Form of the Serpent, Majesty, Ecstasy, Ecstasy, Ecstasy, Enchant Kindred, Cloak the Gathering, Form of the Serpent, Summon the Serpent
REMOVED FROM GAME: Aabbt Kindred, Aabbt Kindred, Aabbt Kindred
Methuselah #3: Wouter
Blood Pool: 8 (-19 xfer +1 BD -2 Parthenon +3 edge -11 bleed -3 AR -1 bow +6 oust +4 MT)
MASTERS & OTHER CARDS:
- [|] The Parthenon
- Unique location.
- Tap during your master phase to get an additional master phase action.
- [|] The Barrens
- Unique location
- Tap this card to discard a card from your hand.
- Rumors of Gehenna
- While in play, Wouter and Bleu receive 2 master phase actions during his or her master phase (instead of 1).
- Any vampire can burn this card with a successful referendum; calling this referendum is a +1 stealth political action.
ACTIVE REGION:
- [|] Anatole, Prophet of Gehenna (2/8) Malkavian: AUS DEM dom for OBF
- Camarilla
- If Anatole is ready during your master phase, you may look at the top 5
- cards of your library and then shuffle the top five cards of your library.
- +1 intercept.
- [-] Roland Bishop (2/4) Malkavian: aus dom obf
- [-] Watenda (1/3) Malkavian: obf
- Camarilla
- Once each combat, Watenda can cancel the effect of a combat card the
- opposing minion plays by burning an amount of blood equal to the blood
- or pool cost of the card. If the card is a strike card, the opposing
- minion chooses a new strike.
- Ivory Bow
- Unique weapon
- 1R aggravated damage each strike
- [-] Basil (1/1) Malkavian: obf
- Camarilla (formerly Sabbat Pander)
- Any older vampire gets +1 strength when in combat with Basil
- [-] Dimple (2/2) Nosferatu: obf
- [-] Nefertiti (1/10) Malkavian: cel DOM OBF pot PRE SER
- Camarilla (formerly Independent Followers of Set)
- Nefertiti can place a corruption counter on a minion controlled by your prey as a +1 stealth action that costs 1 blood.
- +1 bleed
- Blood Doll
- Derange [played on Dimple by Wouter on turn 9.3; moved by Dimple on turn 9.3]
- The vampire with this card is considered to be the same clan as Roland Bishop.
- The vampire with this card does not untap as normal.
- During his or her controller's untap phase, he or she may burn 1 blood to untap.
- The vampire with this card may move it to another vampire as a (D) action.
- This card cannot be placed on a Malkavian or Malkavian antitribu.
- Malkavian Dementia (played by Wouter on turn 10.3)
- Nefertiti returns to Jim at the start of Wouter's next untap phase (before untapping)
TORPOR REGION:
INACTIVE REGION:
Cards left in crypt: 7
Cards left in library: 56
ASH HEAP: Malkavian Rider Clause, The Parthenon, Malkavian Rider Clause, Spying Mission, J.S. Simmons Esq., Mind Rape, Wake with Evening's Freshness, Deflection, Dramatic Upheaval, Tasha Morgan, Derange, Derange, Domain of Evernight, Muddled Vampire Hunter, Conditioning, Anarch Revolt, Cloak the Gathering, Monocle of Clarity, Minion Tap, Foreshadowing Destruction, Malkavian Dementia, Dramatic Upheaval
Methuselah #4: Shane
Blood Pool: 0 (-19 xfer -12 bleed -4 AR -2 Sentinel -2 AT +2 AS +7 MT)
Ousted in turn 8.4 by Anarch Revolt
Methuselah #5: JP Andreu
Blood Pool: 4 (-12 xfer -3 satyr -2 forest -1 bike -4 AR -4 bleed)
MASTERS & OTHER CARDS:
- [-] Twisted Forest
- Unique Location
- Tap to give a Gangrel antitribu you control +1 stealth.
- Corporate Hunting Ground
- Master: Unique Location. Hunting Ground.
- During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control.
- A vampire can only gain 1 blood from Hunting Ground cards each turn.
ACTIVE REGION:
- [-] (Merged) Sébastian Goulet (1/9) Gangrel antitribu: cel pre PRO DOM OBF
- Sabbat
- Protean Master Discipline Card
- Allies and retainers cost Sébastian 1 less blood or pool to employ or recruit.
- Once each action, he can burn 1 blood to get +1 bleed.
- Sébastian gets +1 stealth when employing a retainer or recruiting an ally.
- Sébastian can steal a retainer or an ally as a +1 stealth (D) action.
- Charisma
- Unique Master
- This vampire's recruit ally actions cost 1 less blood or pool (but never less than 0 blood or pool)
- [|] Bunny, a Shadow Court Satyr (Changeling): 3 life, 1 strength, 1 bleed.
- Earth Meld
- Once per combat, Bunny may use the basic ability of Earth Meld as if that card had been played from your hand
- Sport Bike
- Vehicle
- The minion with this equipment gets +1 intercept. A minion may have only one vehicle.
TORPOR REGION:
INACTIVE REGION:
Cards left in crypt: 8
Cards left in library: 62
ASH HEAP: Cloak the Gathering, Form of Mist, Flesh of Marble, Govern the Unaligned, Govern the Unaligned, Earth Meld, Flesh of Marble, Protean, Guard Dogs, Haakon Mortensen, Shadow Court Satyr, Earth Meld, Protean, Claws of the Dead, Sport Bike, Sport Bike, Shadow Court Satyr, Earth Meld, Earth Meld, Kine Dominance, The Hungry Coyote
OUSTED METHUSELAHS
Shane: Ousted by Anarch Revolt in 8.4
Last modified 7/26/104.